Faking injuries

jrhuskerdad

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Jan 9, 2011
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What are your thoughts on defensive players faking injuries to slow down high-tempo offenses? Is it a problem that needs to be addressed?

I have heard people booing in the stands and screaming for a delay of game penalty when that happens. IMO it’s too hard to judge in real time whether an injury/cramp/etc is legit and really deserves a delay-of-game-type penalty if it’s not. Would increasing the number of plays a player (on offense, defense or ST) sits out after game play is stopped for an injury help to curb some of it? Anyway, it probably wouldn’t be bad to take more time to assess injuries on the sidelines (without pressure to get right back in the game) so it would be a win-win in my book. Better ideas?
 

HUSKERFAN66

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Dec 8, 2004
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What are your thoughts on defensive players faking injuries to slow down high-tempo offenses? Is it a problem that needs to be addressed?

I have heard people booing in the stands and screaming for a delay of game penalty when that happens. IMO it’s too hard to judge in real time whether an injury/cramp/etc is legit and really deserves a delay-of-game-type penalty if it’s not. Would increasing the number of plays a player (on offense, defense or ST) sits out after game play is stopped for an injury help to curb some of it? Anyway, it probably wouldn’t be bad to take more time to assess injuries on the sidelines (without pressure to get right back in the game) so it would be a win-win in my book. Better ideas?
They should have to go through concussion protocol......that would end injuries all together. They will continue to play with a bleeding artery.

Yes I am kidding. Interesting idea to increase mandatory plays sit out.

It does happen without a doubt but I don't think itsi as bad as it used to be as defenses have learned to deal with it. Plus the hold up on the snap has allowed defenses to adjust.

In this day of emphasis or over emphasis on player safety, maybe the two sit out isn't far fetched
 

jrhuskerdad

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Jan 9, 2011
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I think instead of a one-play hiatus for a player (or a team timeout), it should be until a change in possession (or until a team timeout is called). But good luck tracking that.
I like it. There’s enough tech in the sport now to track it if they wanted to and if there’s a penalty associated with violating it there would be incentive not to.
 
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timnsun

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Jan 25, 2008
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I think instead of a one-play hiatus for a player (or a team timeout), it should be until a change in possession (or until a team timeout is called). But good luck tracking that.
Except what if the injury is legitimate, but temporary? IE, getting the wind knocked out of you?

I think it sucks when players fake injury, but I also think it is one way to combat an uptempo offense, and so am not too bothered by it.

If someone has to use it, that generally means they are on their heels, which is a good thing.

This is really a tough issue to tackle, quite frankly...
 

jrhuskerdad

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Jan 9, 2011
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Except what if the injury is legitimate, but temporary? IE, getting the wind knocked out of you?

I think it sucks when players fake injury, but I also think it is one way to combat an uptempo offense, and so am not too bothered by it.

If someone has to use it, that generally means they are on their heels, which is a good thing.

This is really a tough issue to tackle, quite frankly...
What about a flat amount of real time (e.g. 10 min)? Would give time to assess and/or rest.
 

saluno22

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Except what if the injury is legitimate, but temporary? IE, getting the wind knocked out of you?
Give them a little bit longer to catch their breath. :)

Maybe adjust what I posted to be the the next timeout, change of possession, incomplete pass, or play out of bounds where the clock stops until the next snap (I know that exact rule has changed). I thought about putting in first downs, but teams still try to play uptempo (actually are more likely to) in those situations.
 
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timnsun

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What about a flat amount of real time (e.g. 10 min)? Would give time to assess and/or rest.
Good question. I don’t think I would make it 10 minutes, because so many injuries are of a variety that the player can get back in to the game in just a few plays. That’s a long time to have someone sit after a minor injury.

I guess I think of our own guys. It doesn’t seem like we fake injuries. Therefore, if someone goes down, the injury is generally legit. But if it’s a minor injury that keeps a player out for just a few plays, I’d be ticked if our guy had to ride the pines for 10 minutes.

Again, I’m not really sure what the answer is at this point...
 

timnsun

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Give them a little bit longer to catch their breath. :)

Maybe adjust what I posted to be the the next timeout, change of possession, incomplete pass, or play out of bounds where the clock stops until the next snap (I know that exact rule has changed). I thought about putting in first downs, but teams still try to play uptempo (actually are more likely to) in those situations.
I like this idea where the clock stops at an incomplete pass or an out of bounds play where the clock stops. This could work.
 

saluno22

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It does happen without a doubt but I don't think itsi as bad as it used to be as defenses have learned to deal with it. Plus the hold up on the snap has allowed defenses to adjust.
That only is supposed to occur when the offense makes a substitution.
 

saluno22

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I guess I think of our own guys. It doesn’t seem like we fake injuries. Therefore, if someone goes down, the injury is generally legit. But if it’s a minor injury that keeps a player out for just a few plays, I’d be ticked if our guy had to ride the pines for 10 minutes.
Obviously a while ago, but I remember Suh doing it in 2009 vs. Oklahoma late in the game. Made me cringe.
 
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HUSKERFAN66

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That only is supposed to occur when the offense makes a substitution.
Right. But that is a change that was made after the evolution of the quick paced offense. It didn't used to be that way. Old rules didn't allow for it. Correct???
 

saluno22

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Right. But that is a change that was made after the evolution of the quick paced offense. It didn't used to be that way. Old rules didn't allow for it. Correct???
I've watched so little football the last few years that I'm not really sure.

Speaking of rule changes, there was a time when the clock would start on the ensuing play after kickoffs and punts as an effort to shorten games for TV (or rather to allow more commercials in the same window). I believe it was 2006 and only lasted one season. In reality what happened was teams had to burn timeouts after kickoffs. One time we put Zac Taylor in on the punt return team just to have him on the field to not waste as much time getting bodies out there for a possession late in the game (I want to say it was in the bowl game against Auburn (Cotton Bowl)).

EDIT: Didn't appear to be the Cotton Bowl vs. Auburn, not sure which game it was then. I just recall it being Zac Taylor because he and McKeon both wore #13.
 
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HUSKERFAN66

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I've watched so little football the last few years that I'm not really sure.

Speaking of rule changes, there was a time when the clock would start on the ensuing play after kickoffs and punts as an effort to shorten games for TV (or rather to allow more commercials in the same window). I believe it was 2006 and only lasted one season. In reality what happened was teams had to burn timeouts after kickoffs. One time we put Zac Taylor in on the punt return team just to have him on the field to not waste as much time getting bodies out there for a possession late in the game (I want to say it was in the bowl game against Auburn (Cotton Bowl)).

EDIT: Didn't appear to be the Cotton Bowl vs. Auburn, not sure which game it was then. I just recall it being Zac Taylor because he and McKeon both wore #13.
It used to be you could substitute at will and the offense would have a huge advantage in the hurry up because they could have 1-4 guys come flying in after the play and the defense wouldn't have time to sub, get caught with gassed or not enough players or too many as a result of the substitutions.
 
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Wyldcard

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I remember in the 94 OB an FSU LB went down which I believe he was feigning an injury, as at that point of the game they were getting badly worn down and used it to allow them to catch their breath while also kill all the momentum we had as they couldn't do one thing to stop our offense as we were literally moving the ball at will on them.

I think it was Brooks if I'm not mistaken, I maybe wrong as I'd have to go back and look at it again. He was down for at least 5 minutes and what was funny about it, he bounced right back up like nothing ever happened and never came off the field as he played the rest of the way.

Players pull this ******** all the time, whether it be by their own doing or their coach telling them to do it. It's a form of cheating and teams that do it are garbage and douchebags!
 
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bravest fb

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Oct 8, 2005
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How about a rule stating that you have to huddle between plays, this would be good for player safety (less plays)
 

cubsker_rivals142943

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How about the teams that take 15 seconds to sub? Texas intentionally walks their subs out and the refs let them do it. Watch the end of their game vs WV if you want to see it
 

jrhuskerdad

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How about the teams that take 15 seconds to sub? Texas intentionally walks their subs out and the refs let them do it. Watch the end of their game vs WV if you want to see it
Yeah, I remember that in the Big12 title game too. They (Texas) were causing OUs offense to have delay of game penalties because refs had to stand over ball so long during defensive subbing. Something will probably change to stop that cheap stuff. I remember in 2006 when the NCAA changed the rules to run the clock before the ball was kicked off after a scoring play that Bielema purposely had his guys continuously go offsides to run out the clock. Fine line between being smart and being an ***.
 

Dean Pope

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What are your thoughts on defensive players faking injuries to slow down high-tempo offenses? Is it a problem that needs to be addressed?

I have heard people booing in the stands and screaming for a delay of game penalty when that happens. IMO it’s too hard to judge in real time whether an injury/cramp/etc is legit and really deserves a delay-of-game-type penalty if it’s not. Would increasing the number of plays a player (on offense, defense or ST) sits out after game play is stopped for an injury help to curb some of it? Anyway, it probably wouldn’t be bad to take more time to assess injuries on the sidelines (without pressure to get right back in the game) so it would be a win-win in my book. Better ideas?

I think that there are other, more pressing issues that need to be addressed. The game has changed too much to favor the offenses. I'm not in favor of players faking injuries though so maybe there is a provision that when the clock is stopped when moving the chains on a first down, the defense should get time to substitute if they wish. So instead of a guy faking an injury, let them tap their helmet, walk off the field & get replaced. And yes, I'm aware that the Big Red now plays a true uptempo system, but I think the game has gone way too far in favor of the offenses.
 
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tsambmKC

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Dec 18, 2017
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Since an uptempo offense doesn't sub, that player won't have the opportunity to come back in after being out for one play. No time for that, if we are really up tempo.
 

Baxter48_rivals204143

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I remember in the 94 OB an FSU LB went down which I believe he was feigning an injury, as at that point of the game they were getting badly worn down and used it to allow them to catch their breath while also kill all the momentum we had as they couldn't do one thing to stop our offense as we were literally moving the ball at will on them.

I think it was Brooks if I'm not mistaken, I maybe wrong as I'd have to go back and look at it again. He was down for at least 5 minutes and what was funny about it, he bounced right back up like nothing ever happened and never came off the field as he played the rest of the way.

Players pull this ******** all the time, whether it be by their own doing or their coach telling them to do it. It's a form of cheating and teams that do it are garbage and douchebags!
We were moving the ball and fsu pulled that stunt, had that not occurred I believe we would have scored a touchdown instead of the drive stalling and kicking a field goal.
 
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Ewooc

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Nov 29, 2010
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I think instead of a one-play hiatus for a player (or a team timeout), it should be until a change in possession (or until a team timeout is called). But good luck tracking that.
I like it. Or any defensive injury that required coaches/ staff to come onto the file. The offense is automatically given another down. lol That would make them second guess faking an injury.