If we spend $5,000,000 for our roster, let’s say an average of $500,000 per player for 10 players, and we win only 16 games out of 31, and don’t even make the B1G tourney, we would have paid an average of $31,250 to each player for each win, for essentially a failed season.
The crazy thing is, with just 4 more wins, we would qualify for the B1G tourney and most likely for the NCAA tournament as well.
Why not provide an incentive that kicks in for every win above 16 wins, something like $10,000 per player per win. That would mean, at 20 wins, we’d pay out incentive bonuses totaling $400,000. Wouldn’t that be attractive to a big donor who wants to see Rutgers bball succeed?
Edit - adding this comment for clarity: the incentive bonuses are not used as a recruiting tool — the players would have already signed for guaranteed money (the $5Million spend I referred to above). This bonus pool is strictly used as reward money for winning more games, and would be earmarked as such by the whale who donates those funds.
The crazy thing is, with just 4 more wins, we would qualify for the B1G tourney and most likely for the NCAA tournament as well.
Why not provide an incentive that kicks in for every win above 16 wins, something like $10,000 per player per win. That would mean, at 20 wins, we’d pay out incentive bonuses totaling $400,000. Wouldn’t that be attractive to a big donor who wants to see Rutgers bball succeed?
Edit - adding this comment for clarity: the incentive bonuses are not used as a recruiting tool — the players would have already signed for guaranteed money (the $5Million spend I referred to above). This bonus pool is strictly used as reward money for winning more games, and would be earmarked as such by the whale who donates those funds.
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